








Quentin BOURACHOT LOCATELLI

Game genre : Action-Adventure
Moteur : Unreal Engine 5
Temps de Production : 4 month during school
People : 4 people
CDLC du jeu officielle
Macro tasks :
Create all cinematics and camera movement
Tasks - 1
During this project, I also managed the game's cinematics.
I had to make the arrival cinematic of our level and one movement camera.
Our Narrative Designer thought about Cinematic and I reproduced his thoughts as best I could.
To do this, I used the animations at my disposal and the unreal engine 5 sequencer.
I drew inspiration from Star Wars : Jedi Fallen Order to create my cinematics and camera movements.
Credits





